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SPECIAL STATS

The special table makes it possible to design more unique characters.

NAME HPpL MPpL LHAND RHAND ARMOR OTHER LV HP MP P D M E S M MOVETYPE J ASKILLS PSKILLS IEFFECTS REFFECTS
000 none     none none none none 0                            
  10                            
20                            
30                            
001 Atlantean +1 +1 none none none none 0         +1       +1 swim          
  10                            
20         +1       +1 swim          
30                            
002 Half Griffin     none none none none 0     -1           +1 fly     SM3    
  10               +1            
20     +1           +1 fly          
30                            
003 Meerman     none none none none 0     +1         -1 +1 swim     SM1    
  10               +1 +1 swim          
20                 +1 swim          
30                 +1 swim          
004 Power Fist     none PowerFist none none 0     +1                      
  10                            
20     +1                      
30                            

= Number
HPpL = Hit Points per Level
MPpL = Magic Points per Level

LHAND, RHAND, ARMOR, OTHER = this are default items on the different item slots, which can be overrided by equipped items

HP = Hit Points
MP = Magic Points
P = Power
D = Dexterity
M = Magicpower
E = Evade
S = Speed

M
= Movement
MOVETYPE = go HERE to see the details about that one.
J = Jump

ASKILLS = Active Skills
PSKILLS = Passive Skills
IEFFECTS = Immediate Effects
REFFECTS = Remaining Effects
 

BATTLE TACTICS