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BATTLEMODE | BASICS INTERFACE TIME MOVEMENT MAP | AREA BASICS ADVANCED MELEE GEN

REMAINING EFFECTS

NAME TYPE DESCRIPTION
01 ailing body -50% move
02 blind body chance to hit -80%
03 burden body -1 to fly,float and swim
04 exausted body -25% to power, agility and magic
05 silence body unable to use schoolar spells
06 sleep body sleep until damaged
07 indestructable defend imune to physical attacks
08 reflect defend reflect schoolar spells
09 burn elemental  
10 freeze elemental  
11 paralyse elemental  
12 mud elemental  
13 resistant elemental magic damage taken from wind, fire, water, earth - 25%
14 bless holy chance to hit +20% and (120% damage against undead and demons)
15 protect holy all physical damage -50%
16 regen holy regenerate caster_magic life per round
17 shell holy all non physical damage -50%
18 berserker mind lose control over char, attacks closest enemy with normal attack
19 charm mind enemy can contol that char
20 confuse mind uses a skill or attack on random char in range
21 fear mind lose control over char, runs in the opposite directon of enemys
22 climb movement +2 to climb
23 float movement +2 to float
24 fly movement +2 to fly
25 swim movement +2 to swim
26 vanishing movement +2 to vanish
27 act or move restrict  
28 don't act restrict  
29 don't move restrict  
30 haste time speed + 50%
31 quick time the next char at turn
32 slow time speed - 35%
33 stop time char never get at turn (no speed gets added to his TP)
34 imp transformation transformed to a imp
35 petrify transformation transformed to stone
36 minimize transformation transformed to 10% size
37 curse undead character does only 1 point damage with physikal attacks
38 poison undead lose caster_magic life per round
39 rot undead can't be healed
40 vulnerable demon all physical damage 200%
41 invoke demon all non physical damage 200%


BATTLE TACTICS