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PASSIVE SKILLS

SKILLNAME DESCRIPTION
EQ Equip Skills*  
00 Allow to equip weapon #NØ  
01 Allow to equip two weapons #NØ  
02 Allow to equip weapon #NØ and shield  
04 Allow to equip weapon #NØ and long shield  
05 Allow to equip armour #NØ  
06 Allow to equip other #NØ  
EA Elemetal Attacking Skills  
0 physical attack normal attack with none element
1 elemental attack normal attack with inherent element
2 holy attack normal attack with holy element
3 demonic attack normal attack with demonic element
4 undead attack normal attack with undead element
PS Point Stealing Skills  
0 hit points stealing attack inflicted damage gets added to HPs
1 mana points stealing attack inflicted damage gets added to MPs
2 time points stealing attack inflicted damage gets added to TPs
MT Movetype Skills  
0 walking  
1 swimming  
2 flying  
3 climbing  
4 floating  
5 vanishing  
6 teleporting  
ME Movement Effect Skills  
0 moving regenerative hp up
1 moving meditation mp up
DE Defensive Evade Skills  
0 evade sharp  
1 evade blunt  
2 evade pierce  
3 evade arrows  
4 evade boomerang only long ranged boomerang attacks
5 evade gun and rifle  
SM Skins Modifying Skills  
0 skin  
1 scale  
2 fur  
3 feather  
4 plated skin  
EM Elemetal Mechanic Skills  
1 elemental skin ignore damage from inherent element
2 transparent skin elemechanic modifier none = 0.0
3 osmotic skin absorb damage from inherent element
4 resistant skin - 50% damage from inherent element
5 barrier aura - 25% damage from all
6 wall aura - 50% damage from all

* This skills determine which items the character can equip. The #NØ must be taken from the ITEMTYPES List.

BATTLE TACTICS