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COMBINATION SKILLS

Combination skills are skills which are performed from two or more characters.

GENERAL USAGE
1. A character initiates the combination skill (=> Initator)
 
           
         
           
           
           
           
The red caped char is at turn. He targetes the greencap guy. And initiates the skill.
The yellow field is the event range and the greenfields are the COMBIFIELDS.


2. Someone joins the combi (=> Joiner)
All combi skills must be performed from two or more people.
A joiner is someone who joins a running combi skill.
The guy with the blue cap is now at turn. He wants to join.
As he stands already on the combifield he can at once join the combi, when he fullfills the requirements (element, class, skill).

3 The skill gets executed

A combination skill gets either executed after a certain time or after a certain number of chars have joined the skill.


DETAILS
The combi-stuff is an addition to the normal skill:
combifields
joincounter
joinrequirement
execution requirement
execution trigger
...
more later


BATTLE TACTICS